Blender Batch Exporter for Unity, Unreal & Godot
Batch Export for Game Engines — Blender Add‑on
Cut your export time to seconds with a streamlined batch exporter built for game‑dev pipelines. Send multiple objects from Blender straight to Unity, Unreal Engine, or Godot in either FBX or GLB, with engine‑ready axis and scale settings applied automatically.
Key Features
- Batch export – process dozens of assets in one click
- Per‑object or per‑collection export modes
- FBX & GLB support
- Engine presets – correct forward/up axes and units for Unity, UE, or Godot
- Custom prefixes & suffixes for clean file naming
- User‑defined export folder (remembered per scene)
- Intuitive UI in Blender’s side panel—no pop‑ups to lose focus
Perfect For
- 3D artists shipping assets to game engines
- Indie teams needing a fast, repeatable export workflow
- Educators teaching Blender‑to‑engine pipelines
Compatibility
- Blender 4.0+
A powerful batch exporter addon for Blender designed for game developers. Export selected objects or entire collections to FBX or GLB formats, optimized for Unity, Unreal Engine, and Godot. Save time with engine-ready settings, custom naming, and a clean, easy-to-use interface.
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